Wednesday, May 4, 2016

New World Of Coca-Cola - pitch

Client: The Coca-Cola Company.

Comments: Some of the quick concept renders done for a pitch for an interactive exhibition for the Atlanta Coca-Cola interactive museum.

Concept 1: Interactive Trivia Rounded Table with holographic display.  



Concept 2: Interactive Trivia with Wall display



Concept 3: Ride with Imax dome





Trustway Pods

Client: Trustway (Insurance)

Product: Concept visualization and Industrial design.

Comments: Pods (kiosks) for the Trustway offices clients. Offer semi-private space to fill out online forms.




Maloka Virus Poster Stand

Client: Maloka Interactive Museum.

Product: Graphic & Industrial Design of a 3D display for kids at a science museum.

Team: Estudio Virtual

Comments: Stand and 3D chroma poster with 3D images of viruses. This stand was produced at the museum; here below are the concept image of the stand and the final 3d chromastereoscopic graphic used at the exhibition booth.




Expo Stand National Army Forces


Client: Recruitment National Army, Strategy (ad agency).

Product: Stand Expomilitar - Visualization

Team / Staff: Estudio Virtual ltd.

Comments: Concept renders for an exhibition booth.





Pfizer Eletriptan

Client: Pfizer Labs

Product: Game arcade booth and Mini game - interactive exhibition for "Eletriptan the drug of the future"

Materials / Fabrication: Coldrolled, plastics, wood, metalic grids, electric systems, PC.

Team / Staff: Estudio Virtual ltd.

Comments: Interactive promotion using a customized arcade booth for the launch of a brand new product in the medical market. The products created included: Industrial Design & User eXperience Design

Photo of the game pod at the event and renders, explosion view







The mini game was designed for adults between 25 - 44 years. Mix between video footage and 3D animation.

Some screenshots of the imnigame here below:





Nestle Nesquik Challenge 2

Client: Nestle

Product: Nesquik Arcade Game promotional booth - interactive exhibition for "Nesquik 2 Challenge"

Materials / fabrication: Cold rolled tube rods, acrylics, polystyrene, foam polyurethane, wood, metallic grid, electric systems, kiosk PC, TV/VCR ntsc.

Team / staff: Estudio Virtual ltd.
Design & production: Jairo Fula, Mauricio Ruiz, Libardo Lambraño;
Animation: Jairo Fula, Jhonny Albarracín, David Restrepo,
Audio, Music, FX: Felix Riaño, Miguel Leyva.


Comments: The sequel of the Nesquik national promotional campaign at POS. It´s a thematic event with an interactive mini game in which the kid goes through an interactive ride with the help of "Quicky" (Nesquik main character). The project combines a mini interactive game, arcade pod, exhibit product module (shelve), packaging boxes for transportation.


Arcade Module:





Exhibition booth: made of 2 parts,
1) Arcade Pod
2) Product exhibition shelve.

The aracde pod has a gaming PC optimized to support the possible adverse conditions in a mall or any local market. The materials are strong enough to support hard treat during long work journeys.

The packaging was designed to avoid any transportation problems with the pieces.









Game: The mini game "RETO NESQUIK 2: VIAJE VIRTUAL" was demanding in multimedia resources. All the game assets were created in house. The interactive system was designed as an arcade game with 3D glasses and surround sound system inside a helmet.

Gameplay: The kid has to collect floating Nesquik cans to get points to win a free sample of Nesquik IRL.


Mini game screenshots and 3D character design: 






The characters were modeled in 3D, under the license of Nestlé and Mc Cann Ericksson. The objective was to refresh the characters style with a contemporary look.








Nesquik 3D Immersion chamber

Client: Nestle 

Product: Immersion chamber pod for "Nesquik Challenge"

Materials / fabrication: Coldrolled tube, acrylics, polyestirene, foam polyurethane, wood, laminated wood, electric, large 3D prints.

Team / staff: Estudio Virtual ltd.
Design and production: Jairo Fula, Libardo Lambraño, Mauricio Ruiz, 

Comments: Kids get inside the immerse chamber pod wearing 3D glasses; the mission is to find Quicky (main character) in the chamber.